![]() ![]() There is no reason to rush Tiles, though. (Screenshot of Tiles | The New York Times) After several dozen rounds, I've gotten so fast now that when I crash headlong into an optical illusion or hidden pattern, messing up my score, I involuntarily throw my hands up in what must only be, to my colleagues, a humorous display of full-body frustration. In its press release, the Times specifically noted that "one additional strategy around launching Tiles is to reach users who may not be native English-language speakers." But the game's accessibility doesn't mean it's boring you get a flush of satisfaction ( and dopamine) each time you start to piece the puzzle together. After further exploration, I began to see the patterns, piecing together - albeit rather clumsily - what the game wanted me to do with the mess it had provided.įor The New York Times, this is the entire point. After some unstrategic clicking around the five-by-six board, I noticed I'd start to rack up a "current combo," while other times I'd be informed I'd done something wrong by a stern, sans-serif "no match" and my combo being reset to zero. ![]() In my excitement to play after seeing rave reviews on Twitter, I completely (and accidentally) blew past the tab that explained the rules. At risk of saying too much, though, let me add that Tiles is best enjoyed by embracing its learning curve. ![]()
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